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Welcome
to Game of the Week! Each week there will be a
new featured game on this page. The game may be good,
average or diabolically bad, it really doesn't matter!
Just look at the pics, read the text and enjoy the nostalgia!
:-) Game of the Week! is open to contributions so if you
would like to contribute
a game article for this page you're more than welcome
to! Every article we receive will be considered! |
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Moon
Shuttle
1983 Datasoft
Programmed
by John Butrovich & Toni Hernandez
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Most
text of the present article comes from the review published
in the fifteenth issue of the British C64 magazine ZZAP!64
(street date: June 12th, 1986). |
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MOON SHUTTLE
Americana,
£2.99 cass, joystick
only
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Lawks oh lawdy! Four different types of slimy alien
have invaded our asteroid belt! And, as usual, it's
up to you to get rid of them. But what shall we do?
Send a reliable old space shuttle armed with a laser
gun to sort them out? Yes, that sounds like a good idea.
Off you go, and don't bother coming back if you're unsuccessful
. . .
The
alien aggressors are being raucous on the opposite side
of the asteroid belt, and this must be passed through
before your assault can begin. The shuttle starts at
the bottom of the screen and drifts slowly towards the
mass of rocks above. By moving left and right and firing
rapidly, a path can be cleared. Pushing up on the joystick
increases speed, but crashing into a rook stops you
dead (literally). A bonus is awarded if you pass through
unscathed.
The
shuttle then appears at the bottom of the screen and
can fire and move left or right. The aliens zoom down
from the top and sides of the screen and drop deadly
missiles. The first wave hangs around the top of the
screen and the aliens are quite docile. Progressive
waves are more aggressive and harder to kill.
Destroying
a certain number of aliens leads to more rock dodging
and blasting, followed by yet another alien attack,
and so on, until eventually all lives are lost or you
get bored and turn off the computer.
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.
Left
right and fire, what a combination! It would seem
that Moon Shuttle was designed by someone
with the imagination of an imbecile child dropped
on his head at the age of six months. To say Moon
Shuttle is simple is a gross understatement.
To say Moon Shuttle is boring is also a
gross understatement. Without being rude there
isn't a lot you can say about Moon Shuttle
apart from don't buy it.
.
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Presentation
43%
Two player option -- that's about it.
Graphics
36%
Below average and rather elderly.
Sound
9%
Simple, basic and extremely elderly.
Hookability
29%
May hook somebody . . .
Lastability
12%
. . . but they won't become addicted.
Value
For Money 18%
Not really a lot.
Overall
13%
Unlucky for some.
.
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Htmlized
by Dimitris
Kiminas (2 Mar 2006)
Other
"Games of the Week!"
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