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I try to solve some problems...

Posted: Tue Jan 27, 2015 11:14 am
by dax
I need to solve problem with Demobase Amiga. I can run only ADF demos. WHDLOAD & HDF not work. As for WHDLOAD, it always uses ADF disks, no WHDLOAD. As for HDF demos, it shows "not a dos disk" message. I've done some changes in 'demobase.uae', but cant do this proper working forever.

Download:
http://skroc.pl/demobase_amiga_fix

Uploaded files:
2 adf, 2 whdload, 2 hdf demos & all necessary files (except screenshots)

Plz help :)

Posted: Tue Jan 27, 2015 6:48 pm
by subone
You're right :? same for me ... whdload and hdf didnt work even if u eject adf.

Posted: Tue Jan 27, 2015 8:42 pm
by .mad.
This is 100% a problem with the location of the GameBase setup.
NO EXCEPTIONS.
It MUST use the ALL default settings, scripts, ini files and emulator version supplied with it. as it is using 3 programs to run 1 game.

if i remember correctly, it's been so long...

WHDRUN - unzips to C:\GBGAME\
GameBase Unzips to C:\GBGAME\0
WHDLoad - will not boot with blacklisted keyfile.

remove .lha from file types.
link the zip only for WHD files, not a file from within the zip.

also your UAE file looks corrupted with suspect entries, probably due to edited lines in the script.

Do i need to upload the basic setup again, or do you still have the original archive.

Posted: Tue Jan 27, 2015 9:46 pm
by dax
yes, edited probably too much, to have it similar to GB Amiga
You know, I like Scale2x filter, I need to choose window/full screen - all through batch, to not edit with Gemus (F2)..., also thought WinUAE 3.0 improve something :oops:

Upload all required files please (incl. proper WinUAE) :)

also question... is this not possible to use c:\windows\temp and \temp\0 ? I use path c:\windows\temp as default GBTEMP for every GB compilation.

Posted: Wed Jan 28, 2015 12:40 am
by subone
Everything's fine for me now.
the floppy0,1,2,3 variables were incorrect in my demobase.uae
(pb of permanent ADF)
If you want to use some filters just change the demobase.txt script

Finally WHDLoad Demos didn't launch cause several demos use A500+ (KS 2.04) and for me it was A3000 (KS 2.04 too) so i remove it from my roms folder.

Posted: Wed Jan 28, 2015 8:05 am
by dax
I still be waiting for mad upload. Too many changes has done

Posted: Wed Jan 28, 2015 3:53 pm
by .mad.
dax wrote: is this not possible to use c:\windows\temp and \temp\0 ? I use path c:\windows\temp as default GBTEMP for every GB compilation.
WHDRun takes control of unzipping WHD and gamebase unzips other files.

can't remember which file i edited to get it working in the first place.
It *might* be possible, but it will only work in those two folders.

Posted: Wed Jan 28, 2015 6:53 pm
by dax
Upload original files (except adf/whdload/hdf, screenshots), please :) , then I'll check text files to analyze it one more time

Posted: Thu Jan 29, 2015 7:15 pm
by sjakie43
Hi Dax,

Tell me exactly what you need and i will upload it for you :D

Offcourse i have the Original setup here and it works like a charm))

Drive is D btw 8)

Regards

Sjakie43

Posted: Thu Jan 29, 2015 7:31 pm
by dax
hi, Sjakie :)

I just need all Demobase Amiga files except: ADF demos, HDF demos, WHDLoad demos and screenshots. So if You can upload it, I'll be grateful :)

But if You upload it wih extra modifications in scripts (or anywhere else):
- activate filter Scale2x (non Direct-X)
- WinUAE on full screen as default (to not change it manually through Gemus (F2))
- use c:\windows\temp or c:\windows\temp\0 as default path to run of files

Then I'll say I love You :P

Posted: Thu Jan 29, 2015 8:46 pm
by sjakie43
Hi Dax,

http://www.4shared.com/archive/o4jGmWsZ ... ga_V3.html

This is the best i can do at the moment, real life takes me on a ride!

I know you still love me :D

Maybe Mad can help you with the rest, i hope he has the time 8)

Regards

Sjakie43

Posted: Thu Jan 29, 2015 9:02 pm
by dax
Appreciate it a lot, bro. Mad has done something for me too.
Still love U... both :wink:

Problem was with main script file (my bad) and manually changed demobase.uae

Posted: Sun Feb 01, 2015 9:22 pm
by dax
I need a help with Gamebase CDTV-CD32.
As for default layout for CD32 pad is configured as:

directions: - cursors
RED - RIGHT CTRL
BLUE - RIGHT ALT
GREEN - NUM 7
YELLOW - NUM 9
REWIND - /
PLAY - *
FORWARD - -

It's not optimal, so I changed it, then saved WinUAE config with q/a/s/z/x/c/v as CD32 pad buttons , then modified CDTV-CD32 script with lines similar to Seiya's script:

Set_CFG_Value(%dbpath%\cd32-cdtv goldies.uae||input.2.keyboard.0.custom||true)
Set_CFG_Value(%dbpath%\cd32-cdtv goldies.uae||input.2.keyboard.0.button.16.Q||JOY2_CD32_PLAY.4.1)
Set_CFG_Value(%dbpath%\cd32-cdtv goldies.uae||input.2.keyboard.0.button.30.A||JOY2_CD32_RWD.4.1)
Set_CFG_Value(%dbpath%\cd32-cdtv goldies.uae||input.2.keyboard.0.button.31.S||JOY2_CD32_FFW.4.1)
Set_CFG_Value(%dbpath%\cd32-cdtv goldies.uae||input.2.keyboard.0.button.44.Z||JOY2_CD32_RED.4.1)
Set_CFG_Value(%dbpath%\cd32-cdtv goldies.uae||input.2.keyboard.0.button.45.X||JOY2_CD32_YELLOW.4.1)
Set_CFG_Value(%dbpath%\cd32-cdtv goldies.uae||input.2.keyboard.0.button.46.C||JOY2_CD32_GREEN.4.1)
Set_CFG_Value(%dbpath%\cd32-cdtv goldies.uae||input.2.keyboard.0.button.47.V||JOY2_CD32_BLUE.4.1)
Set_CFG_Value(%dbpath%\cd32-cdtv goldies.uae||input.2.keyboard.0.button.200.UP||JOY2_UP.4.1)
Set_CFG_Value(%dbpath%\cd32-cdtv goldies.uae||input.2.keyboard.0.button.203.LEFT||JOY2_LEFT.4.1)
Set_CFG_Value(%dbpath%\cd32-cdtv goldies.uae||input.2.keyboard.0.button.205.RIGHT||JOY2_RIGHT.4.1)
Set_CFG_Value(%dbpath%\cd32-cdtv goldies.uae||input.2.keyboard.1.friendlyname||WinUAE null keyboard)
Set_CFG_Value(%dbpath%\cd32-cdtv goldies.uae||input.2.keyboard.1.name||NULLKEYBOARD)
Set_CFG_Value(%dbpath%\cd32-cdtv goldies.uae||input.2.keyboard.1.custom||true)


Of course it did not work. WinUAE uses its default settings. What can be wrong with it?

Original Seiya's script uploaded to:
https://mega.co.nz/#!PJQHVBzR!3JAH49Oyj ... QE445hf8JY

Posted: Mon Feb 02, 2015 3:43 pm
by .mad.
looking at the script it seems to be using 2 JOY2 commands.

JOY2_CD32
JOY2

i would guess, all should be the same.

If you remap your joypad keys and re-save (overwite) the Goldies.UAE file.
Then just delete any joypad settings from the script.

Posted: Mon Feb 02, 2015 6:34 pm
by dax
After modify .uae file like You suggest and (A MUST) change kbd2 to custom in script
Set_CFG_Value(%dbpath%\CD32 & CDTV.uae||joyport1||custom)
problem was solved. TNX .mad. 8)