Gamebase 64 Forum
| View previous topic :: View next topic |
| Author |
Message |
earthwalker New Member
Joined: 13 Sep 2010 Posts: 1 GB64-Points: 1
|
Posted: Fri Oct 01, 2010 1:47 pm Post subject: Adding games to the gb64 software catalogue |
|
|
How do I go about adding some of my own basic games to the GB64 Software Catalog?
I have written some games in ccs64 and run them in Vice.
Like Space invaders and Hangman and then an internet timer which I use for my own internet store to monitor sessions and prices for sessions.
210 print"hours:";mid$(ti$,1,2);" mins:"
;mid$(ti$,3,2);" secs:";mid$(ti$,5,2)
215 mo=val(ti$):poke646,8
216 co=int(ti/60)/3600*15:wp=int(co)
220 print".cost ";wp;" + minimum ( ";mi;
" ) = ";wp+mi;" peso"
A bit of the code for time to cash conversion
Thanks..... LOVE GB64 amazing work guys.... |
|
| Back to top |
|
 |
The Lord of the Flies Ice Cool Member


Joined: 16 Dec 2004 Posts: 142 GB64-Points: 646 Location: Tycho Basin, Earth's Moon GB64 Donator!
|
Posted: Tue Oct 26, 2010 3:57 pm Post subject: |
|
|
Well, just save the game programs, each one onto a single .D64 disc-image, then zip each up into a .ZIP file, place each into GBC_v07's Games folder, into the folders of the first letter of each of the game titles, and then use the GameBase frontend to enter the new games into your database.
Ya know, fill in the game's title, tie that title to the .ZIP you just made and inserted, fill in the info-blanks, and you should be good to go, yes? _________________ "My mind is going, Dave--I can feel it!" |
|
| Back to top |
|
 |
|
|
Cannot post new topics Cannot reply to topics Cannot edit your posts Cannot delete your posts Cannot vote in polls in this forum
|
Powered by phpBB © phpBB Group
|
|
|