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Jakuchu New Member
Joined: 16 Jul 2006 Posts: 12 GB64-Points: 12 Location: Finland
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Posted: Wed Jun 20, 2007 11:10 pm Post subject: WinVICE 1.21 and getting the GEMUS script working with it |
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I know that the script is meant to work with 1.16 but is there any way to modify it so that it would work with 1.21? After starting a game via GameBase and closing the VICE, these lines are added to GEMUS script automatically
| Code: | [C64]
InitialDiskDir="g:\gbgame\rezip"
InitialTapeDir="g:\gbgame\rezip"
InitialCartDir="g:\gbgame\rezip"
InitialAutostartDir="g:\gbgame\rezip"
InitialDefaultDir="g:\gbgame\rezip"
InitialSnapshotDir="g:\gbgame\rezip"
FSDevice8Dir="g:\gbgame\rezip"
Drive9Type=0
Drive10Type=0
Drive11Type=0
Drive8ExtendImagePolicy=2
Drive9ExtendImagePolicy=2
Drive10ExtendImagePolicy=2
Drive11ExtendImagePolicy=2
REU=0 |
And after these appear in GEMUS script, I get error that says "GEMUS Error
Unknown function or statement!
Line 240"
So those automatically added lines are causing the error message. Is there a way to fix this rather annoying problem? |
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K.C. Cool Member

Joined: 29 Sep 2003 Posts: 361 GB64-Points: 363 Location: The Netherlands
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Posted: Thu Jun 21, 2007 6:42 am Post subject: |
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These lines belong to VICE.INI, not to GEMUS.
You probably selected the GEMUS script instead of the WinVICE ini file.
In the GB frontend, click GEMUS, WinVICE (or whatever you named it), and under Script Files, browse to the VICE.INI file, not to the GEMUS script file. |
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Jakuchu New Member
Joined: 16 Jul 2006 Posts: 12 GB64-Points: 12 Location: Finland
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Posted: Sat Jun 23, 2007 11:40 am Post subject: |
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Thank you, shame on me  |
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