According to this...
https://forum.amiga.org/index.php?topic=61009.0
The error is due to the "AmigaOS 3.1 recommended patch level".
if it is not exact, the WHDLoad won't work.
so, a file on the workbench image needs updating.
I guess, some older WHDLoads will need a lower patch level (makes sense).
so you might need a couple of Amiga OS images to work with.
try looking for a newer or older version of the game you are having problems with.
and try to find info online, what version it requires.
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Commodore Amiga
Moderator: Jimbo
- Seiya
- Commended Member
Post
Re: Commodore Amiga
this time is Pizza Connection English translated and generally many new slave that use Workbench31_1.slave, Workbench31_4.slave. If the game has Workbench13_1.slave it works. Many of this games are prepared to be run inside Workbench Amiga with iGame.
These archives are .lha format and with gamebase must be in zip format. i convert lha to zip with IZark. Many new games working, but many other no.
Old WHDLoad working good.
i tried these slaves via gamebase with workbench installation on 2.x and 3.x, but i have same errors. I think the problem are the slave files.
These archives are .lha format and with gamebase must be in zip format. i convert lha to zip with IZark. Many new games working, but many other no.
Old WHDLoad working good.
i tried these slaves via gamebase with workbench installation on 2.x and 3.x, but i have same errors. I think the problem are the slave files.
- .mad.
- Honoured Member
- Location: Lancashire
Post
Re: Commodore Amiga
http://www.whdload.de/games/PizzaConnection.html
looks like this is an old one from 2013.
maybe translation is much newer, but protection check should be same.
Kickstart name 34005.a500
Kickstart size 256 KiB ($40000)
Kickstart checksum $f9e3
i know i had many problems and errors unpacking lha and rezipping on PC side.
several archive utils, WinRAR, WinZIP etc are not upto the job.
some filenames and foreign characters are simply not allowed in Windows/DOS.
only way that is 100% guaranteed, is to unpack inside WinUAE emulator using DIRMaster with LHA,LHX plugin.
*some will only work copying onto HDF files.
looks like this is an old one from 2013.
maybe translation is much newer, but protection check should be same.
Kickstart name 34005.a500
Kickstart size 256 KiB ($40000)
Kickstart checksum $f9e3
i know i had many problems and errors unpacking lha and rezipping on PC side.
several archive utils, WinRAR, WinZIP etc are not upto the job.
some filenames and foreign characters are simply not allowed in Windows/DOS.
only way that is 100% guaranteed, is to unpack inside WinUAE emulator using DIRMaster with LHA,LHX plugin.
*some will only work copying onto HDF files.
- Seiya
- Commended Member
- Seiya
- Commended Member
Post
Re: Commodore Amiga
For the next update i will wait the Phoenix 500 final release or very close to be
- Seiya
- Commended Member
Post
Re: Commodore Amiga
and today after i uploaded update 75, jotd has released final version of Phoenix 500. So i will upload it with update 76 ...
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