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.mad. Outstanding Member


Joined: 19 Jun 2005 Posts: 997 GB64-Points: 2777 Location: Lancashire, England
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Posted: Sat Dec 11, 2010 3:54 am Post subject: Demobase zxAAA |
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Demobase zxAAA - ZX Spectrum Demobase
created with files from zxaaa.net.
http://www.megaupload.com/?d=4YOI1AJQ
small update to fix a crash bug in the MDB.
http://www.megaupload.com/?d=0EZNMOWH
WARNING this has ADULT content.
most demos work in UnrealSpeccy, but the config might need changing for a couple.
Last edited by .mad. on Sun Dec 12, 2010 5:08 am; edited 2 times in total |
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sjakie43 Cool Member

Joined: 07 Aug 2004 Posts: 254 GB64-Points: 254 Location: Netherlands
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Posted: Sat Dec 11, 2010 3:35 pm Post subject: |
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Hi Fellas,
Here's the UG link:
http://www.underground-gamer.com/details.php?id=49961
Have FUN !
If you find problems please report them here....
Thanx to MAD !
Regards
SJakie43 _________________ Demobase GBA WIP
Demobase NES WIP
Demobase MSX WIP
Demobase Gameboy
Demobase Falcon
Demobase CPC
Demobase Amiga V3
Demobase Vic20
Demobase Plus4
Demobase C64
Demobase Atari 800
Demobase SAM
Demobase DTV
Demobase VCS
Demobase ZXAAA |
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Vicman Cool Member


Joined: 12 May 2008 Posts: 245 GB64-Points: 246 Location: Germany
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Posted: Sat Dec 11, 2010 5:37 pm Post subject: |
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WOW ! You Guys are really fast in creating Demobases
Thank You for this one  _________________ GB done: Philips VG 5000, Sord-M5, Acorn Atom, Enterprise v1.00 |
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.mad. Outstanding Member


Joined: 19 Jun 2005 Posts: 997 GB64-Points: 2777 Location: Lancashire, England
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Posted: Sun Dec 12, 2010 5:07 am Post subject: |
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Here's a small update to fix a crash bug in the MDB.
http://www.megaupload.com/?d=0EZNMOWH
just unpack to the setup DIR and overwrite ALL files.  |
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Nekto New Member
Joined: 18 Aug 2009 Posts: 14 GB64-Points: 14
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Posted: Sat Dec 18, 2010 1:52 pm Post subject: |
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Great.
DemobaseZX should to have date when stuff was taken from zxaaa, because that site updates regularly: Demobase ZXAAA 2010-09-01, or something like. Besides demos itself zxaaa contains "intro" and "gifts", wich are kindred to demos in some mean and would be good to include them too in DemobaseZX.
More recent version of spectaculator you may find if type vtrdos in google. |
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.mad. Outstanding Member


Joined: 19 Jun 2005 Posts: 997 GB64-Points: 2777 Location: Lancashire, England
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Posted: Sun Dec 19, 2010 4:16 am Post subject: |
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Hi Nekto,
Glad you like it.
All the GIFTS are already included in the demobase.
you will find them all at the top of the gamebase list.
[GIFT] Name of Demo.
i don't intend to update this demobase further,
it was only created by a request from you.
maybe Sjakie43 will update it later on,
he's more of a demo freak than me.  |
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sjakie43 Cool Member

Joined: 07 Aug 2004 Posts: 254 GB64-Points: 254 Location: Netherlands
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Posted: Sun Dec 19, 2010 2:24 pm Post subject: |
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Hi,
I have no plans to update this demobase,i'm too busy
with Demobase Amiga and other demobases.
If you want to update it Nekto,be my guest.....
It's no prob for me,if you have any questions just ask them
on this forum mate.
Regards
Sjakie43 _________________ Demobase GBA WIP
Demobase NES WIP
Demobase MSX WIP
Demobase Gameboy
Demobase Falcon
Demobase CPC
Demobase Amiga V3
Demobase Vic20
Demobase Plus4
Demobase C64
Demobase Atari 800
Demobase SAM
Demobase DTV
Demobase VCS
Demobase ZXAAA |
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Nekto New Member
Joined: 18 Aug 2009 Posts: 14 GB64-Points: 14
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Posted: Mon Dec 20, 2010 6:40 am Post subject: |
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| .mad. wrote: | | All the GIFTS are already included in the demobase. |
Yes, have foud them now. Intros are left outside, but they are not so important.
| Quote: | | i don't intend to update this demobase further, it was only created by a request from you. |
Thanks. This wish was not only mine.
Spectrum have many demos, its popularity in Eastern Europe, Britain and Spain is similar to Commodore 64 in USA. Golden era of 8-bit homebrew is finished, so 95% of significant Russian demos should to be in the current release; Poland, Czech and Spain crews may to have something else, but scarcely it's new and different in essence. |
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Nekto New Member
Joined: 18 Aug 2009 Posts: 14 GB64-Points: 14
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Posted: Mon Dec 20, 2010 6:53 am Post subject: |
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| sjakie43 wrote: | | i'm too busy with Demobase Amiga and other demobases. |
Demobase for Amiga is a long waited thing.
| Quote: | | If you want to update it Nekto,be my guest... It's no prob for me, if you have any questions just ask them on this forum mate. |
More probably some guys from Spectrum forum zx.pk.ru will handle further filling of DemobaseZX. They know about project and read this thread. |
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.mad. Outstanding Member


Joined: 19 Jun 2005 Posts: 997 GB64-Points: 2777 Location: Lancashire, England
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Posted: Mon Dec 20, 2010 12:47 pm Post subject: |
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| Quote: | | More probably some guys from Spectrum forum zx.pk.ru will handle further filling of DemobaseZX. They know about project and read this thread. |
good to know our work is appreciated.
most of these demos are only available due to emulators and sites like zxAAA, as not many people would have owned a Pentagon this side of Russia.  |
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oknihcap Keen Member

Joined: 28 Jun 2008 Posts: 137 GB64-Points: 137
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Posted: Sun Jan 02, 2011 10:48 pm Post subject: |
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When I try running any of the demos, I get
"Invalid file referenced in script function. Do you want to continue running the game anyway?"
If I click yes, a window pops up with "tape loader" highlighted. This is when trying to use Unreal. If I use Spectaculator the demos run fine (after switching modes).
I ran the update you posted. Any idea why this is coming up? |
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.mad. Outstanding Member


Joined: 19 Jun 2005 Posts: 997 GB64-Points: 2777 Location: Lancashire, England
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Posted: Mon Jan 03, 2011 2:14 am Post subject: |
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| Quote: | | Any idea why this is coming up? |
you moved the emulator,
or Gamebase is not in the defaut location.
edit the emulators.ini file.
make sure the script can read the unreal-p1.ini file from your preferred emulator / Gamebase location.
1=C:\Program Files\GameBase\Demobase zxAAA\Emulators\unreal\unreal-p1.ini
this will fix the error for every other gamebase as well.  |
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oknihcap Keen Member

Joined: 28 Jun 2008 Posts: 137 GB64-Points: 137
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Posted: Mon Jan 03, 2011 4:33 am Post subject: |
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| Yup, that did it! Thanks as always! Somehow my Emulators.ini line got all messed up - it didn't even have that line. Now it does, and now it works! |
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