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Posted: Mon Feb 11, 2013 4:55 pm
.Mad, the script you posted, is final for now or it has some problem?
Posted: Mon Feb 11, 2013 9:41 pm
Try this sample ST gamebase.
with script and emulator included.
DO NOT OVERWRITE YOUR ORIGINAL
the script is working ok, auto-running the games.
But the emulator doesn't run Operation Stealth after 1st disk.
this is not the fault of the script, but a emulator compatibility problem.
The game does work in STEEM v3.4.
Posted: Mon Feb 11, 2013 10:04 pm
Thank you, I´m going to check it, you´re very kind as always
Posted: Tue Feb 12, 2013 5:47 pm
I took a look at your new script, I found a problem, when I tried to run for example James Pond 2: Codename Robocod (Pasti Original) I got a Gemus window telling me that .STX is not supported by this emulator. With the older script it runs fine.
Posted: Tue Feb 12, 2013 7:38 pm
i don't have any STX files to check.
this was just a Auto-run exercise.
Change line 123 of the script (near the bottom)
and add all the file types you want.
Code: Select all
If GameType CONTAINS(st||stx||msa)
and edit the emulators.ini
you will also need the PASTI.DLL in the emulator directory.
http://steem-engine.googlecode.com/svn- ... /pasti.dll
let me know how you get on!
Posted: Tue Feb 12, 2013 7:39 pm
Looking at the old emulators.ini -stx files are only setup for use with the Steem emulator.