Posted: Mon Jul 18, 2011 2:25 pm
Hi,
Is there any reason why you didn't include Caprice32 and WinCPC emulators in AmstradMania ? I mean, you provide here the corresponding scripts but the archive doesn't include those 2 emulators.
Reason I am asking is because I can't get these two to work properly.
Caprice32 starts but won't load any dsk.
WinCPC loads the dsk but offers me to start with disk drive A or B, then it behaves as if a tape was loaded (Press play then any key).
My scripts should be OK (WinCPC.ini, Caprice.ini, Emulators.ini), I can post their content if needed.
Caprice32 log
WinCPC log
Also, Caprice v4 (cap32.exe) works as intended.
Please tell me if there is any chance to get these emulators to work or if you didn't include them on purpose.
Is there any reason why you didn't include Caprice32 and WinCPC emulators in AmstradMania ? I mean, you provide here the corresponding scripts but the archive doesn't include those 2 emulators.
Reason I am asking is because I can't get these two to work properly.
Caprice32 starts but won't load any dsk.
WinCPC loads the dsk but offers me to start with disk drive A or B, then it behaves as if a tape was loaded (Press play then any key).
My scripts should be OK (WinCPC.ini, Caprice.ini, Emulators.ini), I can post their content if needed.
Caprice32 log
Code: Select all
***** GEMUS LOG FILE *****
Started: 2011-07-18 05:12:43
-----------------clsGemus.RunEmulator-----------------
Arg Silent Mode: [False]
Arg strGamePathFile_in: [H:\[EMUZ]\CPC\GameBase\Amstrad CPC\Games\S\Star Sabre 128K (E).dsk]
Arg lngImageIndex_in: [0]
Arg strDefaultFile_inout: []
Arg strExtractDestFolder_in: [H:\GBGame]
Arg blnFromDB_in: [True]
Arg varNumPlayersFrom_in: [1]
Arg varNumPlayersTo_in: [1]
Arg varControl_in: [2]
Arg varGameComment_in: []
Arg varVersionComment_in: []
Arg varPALNTSC_in: [0]
Arg varTrueDriveEmu_in: [Faux]
Arg varNotes_in: [Autotype=Run"sabre]
GetAllValidFileTypesArray: DSK;DSL;CDT;WAV;CPR;TZX
Starting Unpacker...
-----------------clsUnpack.Unpack-----------------
Skipped unpacking [H:\[EMUZ]\CPC\GameBase\Amstrad CPC\Games\S\Star Sabre 128K (E).dsk]. File matches configured filetypes.
--------------------------------------------------
Runnable file determined [H:\[EMUZ]\CPC\GameBase\Amstrad CPC\Games\S\Star Sabre 128K (E).dsk]
Loaded 0 global k=v pairs
Looking for kvsets to load...
Finished loading all k=v pairs. Total loaded: 1
Using emulator with index 3 [Caprice32]
Will be using these game field values:
m_lngFldNumPlayersFrom [1]
m_lngFldNumPlayersTo [1]
m_lngFldControl [2]
m_strFldGameComment []
m_strFldVersionComment []
m_lngFldPALNTSC [1]
m_blnFldTrueDriveEmu [1]
All script environment vars created
Final k=v pairs are:
Autotype=Run"sabre
Emulator executable found: [H:\[EMUZ]\CPC\GameBase\Amstrad CPC\Emulators\Caprice32\caprice32.exe]
Loaded GEMUS Script [H:\[EMUZ]\CPC\GameBase\Amstrad CPC\Scripts\Caprice32.txt]
Validated Script lines
Validated Script structure
Processing 2 script functions...
1 Add_CLP(-drivea %gamepathfile%)
-----------------clsGemus.Process_ADD_CLP-----------------
Adding to command line: [-drivea "h:\[emuz]\cpc\gamebase\amstrad cpc\games\s\star sabre 128k (e).dsk"]
Command line is now: [-drivea "h:\[emuz]\cpc\gamebase\amstrad cpc\games\s\star sabre 128k (e).dsk"]
----------------------------------------------------------
2 Run_Emulator()
-----------------clsGemus.Process_RUN_EMULATOR-----------------
Changed directory to [H:\_EMUZ_~1\CPC\GameBase\AMSTRA~1\EMULAT~1\CAPRIC~1]
Running emulator with command line [CAPRIC~1.EXE -drivea "h:\[emuz]\cpc\gamebase\amstrad cpc\games\s\star sabre 128k (e).dsk"]
---------------------------------------------------------------
Bye!
Code: Select all
***** GEMUS LOG FILE *****
Started: 2011-07-18 05:05:07
-----------------clsGemus.RunEmulator-----------------
Arg Silent Mode: [False]
Arg strGamePathFile_in: [H:\[EMUZ]\CPC\GameBase\Amstrad CPC\Games\S\Star Sabre 128K (E).dsk]
Arg lngImageIndex_in: [0]
Arg strDefaultFile_inout: []
Arg strExtractDestFolder_in: [H:\GBGame]
Arg blnFromDB_in: [True]
Arg varNumPlayersFrom_in: [1]
Arg varNumPlayersTo_in: [1]
Arg varControl_in: [2]
Arg varGameComment_in: []
Arg varVersionComment_in: []
Arg varPALNTSC_in: [0]
Arg varTrueDriveEmu_in: [Faux]
Arg varNotes_in: [Autotype=Run"sabre]
GetAllValidFileTypesArray: DSK;DSL;CDT;WAV;CPR;TZX
Starting Unpacker...
-----------------clsUnpack.Unpack-----------------
Skipped unpacking [H:\[EMUZ]\CPC\GameBase\Amstrad CPC\Games\S\Star Sabre 128K (E).dsk]. File matches configured filetypes.
--------------------------------------------------
Runnable file determined [H:\[EMUZ]\CPC\GameBase\Amstrad CPC\Games\S\Star Sabre 128K (E).dsk]
Loaded 0 global k=v pairs
Looking for kvsets to load...
Finished loading all k=v pairs. Total loaded: 1
Using emulator with index 4 [WinCPC]
Will be using these game field values:
m_lngFldNumPlayersFrom [1]
m_lngFldNumPlayersTo [1]
m_lngFldControl [2]
m_strFldGameComment []
m_strFldVersionComment []
m_lngFldPALNTSC [1]
m_blnFldTrueDriveEmu [1]
All script environment vars created
Final k=v pairs are:
Autotype=Run"sabre
Emulator executable found: [H:\[EMUZ]\CPC\GameBase\Amstrad CPC\Emulators\wincpc\WinCPC.exe]
Loaded GEMUS Script [H:\[EMUZ]\CPC\GameBase\Amstrad CPC\Scripts\WinCPC.txt]
Validated Script lines
Validated Script structure
Processing 2 script functions...
1 Add_CLP(%gamepathfile%)
-----------------clsGemus.Process_ADD_CLP-----------------
Adding to command line: ["h:\[emuz]\cpc\gamebase\amstrad cpc\games\s\star sabre 128k (e).dsk"]
Command line is now: ["h:\[emuz]\cpc\gamebase\amstrad cpc\games\s\star sabre 128k (e).dsk"]
----------------------------------------------------------
2 Run_Emulator()
-----------------clsGemus.Process_RUN_EMULATOR-----------------
Changed directory to [H:\_EMUZ_~1\CPC\GameBase\AMSTRA~1\EMULAT~1\wincpc]
Running emulator with command line [WinCPC.exe "h:\[emuz]\cpc\gamebase\amstrad cpc\games\s\star sabre 128k (e).dsk"]
---------------------------------------------------------------
Bye!
Please tell me if there is any chance to get these emulators to work or if you didn't include them on purpose.