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Gamebase Acornmania

Discuss any other databases that use the GameBase Frontend, whether in pre development, development or publically released.

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OX
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Sat Jan 01, 2011 3:25 pm

hardmanm wrote:MAD and me are doing a small update before posting again in a day or so.
nice one, thanks
Starscream
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Sun Jan 02, 2011 5:13 am

hardmanm wrote:MAD and me are doing a small update before posting again in a day or so.
Is it possibile to split it up so games and the rest of the Gamebase are separate, or is this too much hassle for you? At least in torrents I prefer the ability to download it folder-wise.
hardmanm
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Sun Jan 02, 2011 6:51 am

It would be easy to seperate the frontend and the games and have 2 sepearate downloads.
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OX
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Sat Jan 08, 2011 4:51 pm

Any Downloads for the new Acornmania yet?
hardmanm
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Sat Jan 08, 2011 6:51 pm

MAD is doing most of the update with my blessing, just waiting for him to send me the updates.
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.mad.
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AcornMania v2.1

Sun Jan 09, 2011 1:49 am

Acornmania v2.1 (part 1)
http://www.megaupload.com/?d=JJJZ8BQH

Extras (part2)
http://www.megaupload.com/?d=ZYFH99O1

Thanks to Mark for letting me update this. :D

To Confirm.
This is the same AcornMania v2 that was removed from UG.
complete with Emulators and ROMs :wink:

it has been cleaned up and updated with new screens, restored games, mp3 music and new BEEBEM SCRIPT.
This should Auto-Configure the emulator for game file type.
example
turning Disk drive off when loading Tapes.

if a tape doesn't load, Slow the Tape loading time down.
adding TAPE=SLOW to the GEMUS

Let's hope the links last a little longer on Megaupload. :roll:

--
you will need to configure the GameBase setup yourself,
edit ALL 3 INI files in notepad...

Emulators.ini
Paths.ini
MusicPlayers.ini

and change ALL file references to where you decide to install it.

this is where i have the emulator setup and working.
C:\Program Files\GameBase\Acornmania\Emulators\BeebEm\UserData\preferences.cfg

Replace this with your favourite Media Player location...
PlayerPathFile=C:\Program Files\Combined Community Codec Pack\MPC\mpc-hc.exe

IT'S TIME TO PLAY.
hardmanm
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Sun Jan 09, 2011 9:36 am

Thanks very much MAD for the update, i think its really good. Feel free to stick it on UG.
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Starscream
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Tue Jan 11, 2011 4:08 am

Thanks guys.
JonathonSaunders
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RE:

Wed Jan 12, 2011 5:19 am

The Electron Part Of This Gamebase doesnt seem to work :(

Whenever I click on a Electron Game, electrem starts up and loads the game but then the graphics corrupt and you can hear the sounds of the game but the graphics are messed up. The BBC games work fine though.
JonathonSaunders
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RE

Wed Jan 12, 2011 5:21 am

Its not Electrem thats causing the problem because if I load them outside gamebase manually there are find its just inside the gamebase so there must be a script bug somewhere.
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.mad.
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Wed Jan 12, 2011 8:24 pm

There is nothing in the script that would mess the video up.

try using this it might help.

Code: Select all

Add_CLP(%gamepathfile%)
Run_Emulator()
Have you tried lots of Acorn games or just a couple.
maybe they are configured wrong.
please give a title for me to test.

edit the Electrem.cfg and change the video settings.

I know Haven (Disk) Versions sometimes need to be loaded twice for them to work (buggy menu graphics) in electrem.
All Tapes should be OK.

press f2 on the game that isn't working
and delete "emu=electrem" and replace with "model=03"
it will then try to load it in Beebem.


Not helpful i know, but it is working for me. :?
JonathonSaunders
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RE

Wed Jan 12, 2011 9:15 pm

It's not one or two It's All Electron Games
JonathonSaunders
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Re

Wed Jan 12, 2011 9:17 pm

Ok I Found the Problem. In The ElectrEm Preferences There is a Check Box Called 'Emulate A Modified Electron' and For some reason when its ticked It screws up the Graphics when you load a game from gamebase but When It unticked everything is Ok.

Thanks.
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.mad.
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Thu Jan 13, 2011 2:13 pm

Glad you sorted it out, that box wasn't ticked for me.

Electrem seems to have problems with some disk loaders.
This small update should load all the Electron (Haven Disks) in Elkulator now.

http://www.megaupload.com/?d=V8AZLE1Q

copy the Elkulator.txt file to the script folder and replace the mdb file with this one.
AAG
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Tue Feb 22, 2011 11:02 am

Thanks very much to all involvd for the previous versions and the update to this database.

PS - Follow .mads. install instructions and don't use the gamebase UI to select the emulators (from the gemus menu) - because if you do you loose the .cfg associations for the emus and it causes a load of grief!!!! (That was the original content of this post but there doesn't seem to be a "delete" - just edit)

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